Rodorsceaft: Pillar of Heaven
Lux, the Eternal City of Light, is the capital of the Solarian Remnant and the seat of the Paladin-King of Solaria. It is a metropolis, home to four hundred thousand people (though this has declined considerably since the peak of the Empire). This makes it the third-largest city in the world by population, behind only Caer Cumhaill and Polis Mysidium.
Lux is nominally a Lawful Good monarchy; the head of state is the Paladin-King, who rules as Samael’s representative in the world. However, in truth, the Paladin-King has very little real influence on the populace; beyond the borders of the Ivory Towers, the real power in the city resides with the numerous underworld bosses.
Lux is a study in social evolution: the absolute adherence to law and order that the Paladin-King demands is unattainable by any reasonable sentient being, yet all citizens of the Empire are expected to live by the Solarian Measure (and the residents of Lux, as “official” representatives of the Empire’s commitment to law and good, are held to the highest standard of compliance). This conundrum has fostered the attitude among the citizenry that, if they are bound to fall short of living by the law (and be punished for the shortcoming), then why even try? Thus, rather than being the shining jewel of righteousness that the Paladin-King perceives it as, Lux is the greatest nest of thieves, bandits and assorted criminals in the world.
The rule of law in Lux is enforced only sporadically, and only when the Watch has the upper hand (which isn’t often). Corruption is rampant, graft is customary if not mandatory, and visitors can expect to pay exorbitant “fees” and “taxes” to legal and criminal powers alike. The Paladin-King’s Guard rarely intervenes; their responsibilities in the Ivory Towers mean they don’t often visit the outer districts, and in any case people are very careful to watch what they say and do when the Shining Ones are around.
The city is quite typical of Solarian design. Streets are arranged in concentric circles around central features, with cross-streets radiating out like spokes on a wheel. Lux has four such hubs: the Ivory Palace, the Temple Pit, the Colosseum and the Great Market. These hubs are the centers of the Ivory Towers, the Sacria, the Plebium and the Athenaeum.
The city’s outer walls are flanked by a mile of scenic vistas: gardens, gazing pools, reflectories and other such beautifying elements, all engineered, all tended only sporadically in recent years. While relatively safe during the day, nobody with sense ever ventures into the Gardens at night.